patch2026-09-28

Sixty Fathoms

Fishing and Cooking go to 60, two old buildings find something new, and two hulls earn their keep.

Sixty Fathoms

Blue LobsterBlue LobsterFishBlue as a coat of paint before the pot turns it red. Worth its weight in the town. 1-10 lbs. Cooks into Lobster Bisque. Yellowfin TunaYellowfin TunaFishBuilt for speed and warm to the touch. Runs the line out until the reel smokes. 20-300 lbs. Cooks into Grilled Tuna. Blue MarlinBlue MarlinFishBlue as the deep and faster than the boat. A trophy captains talk about for years. 150-700 lbs. Cooks into Marlin Steak. Green Sea TurtleGreen Sea TurtleFishGrazes the sea grass and ignores the fleet. The shell is worth more than the soup. 150-400 lbs. Cooks into Turtle Soup. Tiger SharkTiger SharkFishStriped when young, bold at any age. Will eat a barrel of tar if it is thrown overboard. 200-900 lbs. Cooks into Tiger Shark Steak. Spider CrabSpider CrabFishLegs like a ship's rigging. Crawls the deep floor where nothing else will. 5-25 lbs. Cooks into Spider Crab Stew.

Fishing and Cooking now go to level 60.

Six new fish are waiting past 50: the Blue Lobster, the Yellowfin, the Blue Marlin, the Green Sea Turtle, the Spider Crab and, at the very bottom, the Tiger Shark. Five more recipes open with them.

Experience earned past 50 was never wasted. It counts now, and both skills now have an achievement at 60.

The Mill and the Pan

Lumber MillLumber MillBuildingHarvests timber from the island forests. IronwoodIronwoodMaterialDense tropical hardwood. A Lumber Mill at level 8 and up turns some out; the timber buildings and a few hulls call for it. Gold PannerGold PannerBuildingPans for gold in the island streams. Slow but valuable. GemstonesGemstonesMaterialPrecious stones from treasure maps and chests. A Gold Panner at level 8 and up sifts out the odd one.

A Lumber Mill at level 8 now turns out Ironwood, a little more every level after.

A Gold Panner at level 8 now sifts the odd Gemstone out of the stream.

Gemstones are now kept at a port like every other material, so a fleet can carry them straight to the Collector.

The Climb to Ten

IronwoodIronwoodMaterialDense tropical hardwood. A Lumber Mill at level 8 and up turns some out; the timber buildings and a few hulls call for it. Compass RoseCompass RoseMaterialA master navigator's instrument. Required for legendary facilities. PitchPitchMaterialBlack tar for waterproofing hulls. Bought from trade posts.

The upper levels of your port now ask for the materials that fit them. The Lumber Mill and Iron Mine take Ironwood on the way to 10. The Navigator's Guild and Harbour take Compass Rose. The five storehouses take Pitch.

Two Hulls

ShadowrunnerShadowrunnerLightBlueprintsrareA fast smuggler with protected cargo holds.Escapes a lost raid with loot in its hold.Attack 10Hull 25Cargo 250Speed 9 Leviathan HunterLeviathan HunterMediumBlueprintsepicThe Accord's finest. Built to chase the great schools and survive what guards them.Doubles the chance of a bumper haul.Catch: Base barrels of fish it brings home from a school.Attack 40Hull 150Cargo 1500Speed 8 Catch 160

A Shadowrunner now slips away from a lost raid with whatever is in its hold, and its hold is now bigger, up from 150 to 250.

A Leviathan Hunter now doubles the chance of the nets coming up heavy.

Misc.

  • Quest cards in town now show how much reputation each quest pays, and with whom.
  • Cost pips now carry a soft fill in the material's rarity colour, so a rare cost reads as rare at a glance.
  • The Black Pearl is now rare.

Cast deeper.

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